This is only a quick post on my police station which is now textured by our team member James. I am so pleased on how it looks, it is pretty much just how i wanted it. With our main building textured this gives me some real in site on how the rest of the buildings could look.
James put in a nice emblem the coat of arms which shows the building has authority.
Here is some broken glass which is our main way of showing that our environment is deserted and run down. When trying to create holes and things around being broken, this was messing up the textures which was taking far to long to solve.
Here is where you can see through the window, James and i put some texturing inside so that you can see the inside of the building.